In this follow-up podcast to the GPU Technology Conference, the RFHPC team mulls over a talk by GE’s Dustin Franklin, GPU app specialist. Dustin’s topic was GPU-direct RDMA; was this a first look at real-world RDMA with GPU-to-GPU communications?
Follow along as the guys describe flow charts on technical slides that are not yet approved for viewing by the “great unwashed masses” – but make no mistake, they’re impressed by what they saw. Dan “knows a guy” who can divulge more, and offers to arrange an inquisition with Henry. Henry promised to “be nice,” whatever he means by that. Rich missed this GTC session and several others while “conducting interviews,” whatever he means by that. Dan offers another characterization.
And this just in: there’s a great deal of information available on the Internet.
Listen to the podcast here.