The 2010 GPU Technology Conference got underway on schedule today in San Jose. We got an exclusive show preview (exclusive because we were the only ones there with a camera) from Sanford Russell, the General Manager of NVIDIA’s GPU business.

I was a bit surprised by the number of people who turned out for the opening day tutorials before the show starts in earnest (and, no, ‘Earnest’ isn’t a suburb of San Jose or a conference room in the convention center).

As you’ll see and hear in the accompanying video, the show has come quite a long way in just the last year. There are considerably more attendees (final numbers not yet confirmed) and something like a 4 – 5x increase in the number of paper submissions. The trade show is quite a bit bigger as well.

There are going to be several announcements making news at the show, along with some demonstrations that are, well, incredible (if the 3D cave I was in earlier is any indication – more on that in a later post). The Reg will have coverage from our news pals TPM and Rik throughout the week.

I’ll also be text and video blogging from beginning to end. I’ll monitor the comments on my Register entries both to defend my dumbass writing and to see if you have any questions that I can get answered at the show.

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